Here they are:įrom the outset of play, when you free yourself from the cage and grab the gun, wait around for a 15 to 20 seconds for a UFO to fly across the top of the screen and deliver 100 gamerscore.Ī little ways after freeing yourself from a cage and downing a few guards, you'll find yourself in a small, dome-shaped structure with a window on the right side. A few of the achievements push you to do something at a specific time. If you're aiming to get all 1,000 achievement points, you'll want to use this guide. And yes, you'll reach the required 100 deaths for an achievement well before reaching the game's final act. It's another game that can easily be digested in one sitting. Yes, it can be frustrating and demanding of precision, but in a fair and challenging way. The cinematic visuals are just as stunning now as they were back in the day. To much surprise, time has not affected this game in the slightest. I played the living hell out of Another World when it originally launched in 1991 under the name Out of This World. The only achievement that takes some serious time is reaching level 30, but it's only worth 30 points. If you defeat Zeus, you'll earn 100 points. If you have a Kinect (you know, that camera thing), you can buy the game twice to double up on the achievements. In Air Guitar Warrior, performing this feat will net plenty of achievements if you're willing to work your way through the campaign. Riding on the back of a shark is dangerous, but rewarding. All of the games are $7.99 and have 12 achievements.Īir Guitar Warrior (Kinect and GamePad Editions) The easiest games to rack up points in are Fatal Fury, Metal Slug 1 and 2, Neo Turf Masters, King of Fighters '94 and '95, World heroes, Galaxy Fight: Universal Warriors, Nam-1975, and Aero Fighters 2. Even dabbling in bonus modes usually nets you 50 to 80 points. Most of ACA's NEO GEO games can be completed in a short amount of time for a huge bounty in points. Also make sure you ride a creature and flip to earn another 50, and leap out of the water for the same amount. Just watch this beast until it feeds to get the points. You'll earn 100 points for completing the game, and 50 if you mediate and switch fish until you land on a predator. The video guides below will walk you through the challenging achievements, such as the locations of the hidden pools, statues, and shells. This relaxing underwater journey doesn't pump out points, but if you go out of your way to explore and collect, you'll earn huge 150 and 125 achievements. Run along the barriers and you should be able to make it without the light. ![]() While this achievement can technically be unlocked on numerous levels, VR3 is the one most people have had success with. It may take a few tries, but you should be able to make it to end without hitting the jump button.Īs the difficulty ramps up, light is needed to make progress easier. M2 is the easiest stage to unlock this achievement on. ![]() ![]() There are only two challenging achievements: For each planet that is unlocked, the player nets a nice 50- or 100-point achievement. While the challenges are difficult, checkpoints are in great abundance, and progress is inevitable if you stick with it. If you're respectable at platformer games, 6180 The Moon is a fun little game to venture into. As it stands now, this guide should boost your gamerscore well over 50,000 in no time flat. It'll be updated whenever I find a new game that you need to know about. Should you find yourself obsessing over achievements as I do, I hope this guide serves you well. In the second part, I demonstrate that Italian influence was already apparent in the royal works of kingsJames III (1460-1488) and James IV (1488-1513), focusing especially on Linlithgow Palace.Rather than keeping all of my achievement-unlocking secrets to myself, I decided to put together a list of the games that deliver the easiest points in hardly any time at all. I argue that this indigenous Romanesque revival prepared the ground in many important respects for the Renaissance. 1520 to show that, far from being retardataire, they reflect a mood of Scottish national self-awareness and confidence found also in veneration of native saints and the writing of history, which looked back to the Golden Age of the Canmore dynasty (1058-1286), to the beginnings of the Scottish church, and, ultimately, to the belief that the Scots were descended from the Greeks. The first part sets various Romanesque- looking architectural features in the wider political and cultural context of Scotland c. "This article examines two developments in Scottish architecture hitherto considered unrelated: a late medieval Romanesque revival in ecclesiastical architecture and the arrival of Italian Renaissance motifs.
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